Penn State Transforms Astronomy Course into Video Game: "University of Mars"
A Penn State University professor transformed an astronomy course into a video game after experiencing low class attendance. In 2015, the course "The Artistic Universe" was converted into "University of Mars," allowing students to learn astronomy through gameplay.
Most students who graduated from Penn State last year received college credit for completing this video game-based course.
The initiative combines astronomy and art, fulfilling the university's interdisciplinary course requirement.
Course Structure and Immersive Gameplay
Students in "University of Mars" engage in a simulated study abroad experience on a fictional Mars colony. Gameplay involves traveling between planets in the solar system, returning an alien to its home planet, and exploring galaxies and universe assembly. Through these interactive activities, students gain knowledge about constellations, planets, stars, galaxies, and the expanding universe.
Engaging Learning Through Creative Expression
The course was developed to address changes in student learning preferences. Many contemporary students are less inclined to systematically read textbooks or consistently attend traditional lectures. The video game format aims to make learning engaging and reduce the perception of school as work, fostering reflection on humanity's place in the universe.
Assignments in "University of Mars" are designed to complement the in-game learning experiences.
Assignments include creative writing and visual art projects that are based on the in-game learning experiences.
A Journey Through the Universe: Modules and Mini-Games
"University of Mars" begins at a Mars colony and expands to explorations of the solar system, nearby stars, and other galaxies. It incorporates mini-games, such as one demonstrating lunar phases and another explaining spectroscopy through light and gas manipulation.
Following gameplay, students complete creative writing exercises, including letters, journal entries, or songs, reflecting on their in-game experiences. Examples include detailing a first human-alien encounter or debating joining a collective consciousness. Art projects involve creating a planet and alien, and colorizing Hubble Space Telescope images.
Beyond the Game: Educational Outcomes
The course provides students with exposure to art and an opportunity to reconnect with their creative side. While specific details from the game may not be retained long-term, the experience aims to impart a lasting sense of perspective on the vastness of space and a new appreciation for life.
This initiative is part of The Conversation U.S.'s "Uncommon Courses" series, which highlights innovative teaching methods.